Mapping Colors
Customized Sol stations and map work should take colours from the Sol mapping palettes — not upstream Departmental swatches or one-off hex picks — so departments and hazard markings stay consistent.
Where to pick colours
- Open the Sandbox Panel (
Bby default). - Open the Decal Placer.
- Enable Custom Color and open the palette dropdown.
You will see palette groups in that menu. For Sol work, use:
- Sol Departmental — department / area identity colours
- Sol Useful Colors — caution, go/stop, danger, and similar utility colours
Source of truth
The in-game palette list is authoritative. Contents can change as Sol ships palette updates. Do not rely on a hardcoded hex sheet from an outdated doc — open the picker and use what is listed under those two Sol palettes.
Pipe network colours used for dock layer standards (distro, waste, buy/sell) are a separate functional convention — see Pipe Dock Standards. Those hex values are for pipe connectivity standards, not for painting station floors and decals.